Showing posts with label Memory Transfer. Show all posts
Showing posts with label Memory Transfer. Show all posts

Tuesday, April 6, 2021

Memswap v5 by Gunzil the Lucky Squid

 


From the arsenal of the whole Student Transfer catalog, it comes to this little gem called Memswap. An intense ride of Personality Change that doesn't let you breathe at any moment! 

Everything starts when Sandra tells John about her workday and how she would like to have a break from all her duties. What do you think John does? Mind control her boss and other people at school so she can get vacations? No, because that doesn't get us that route, what John does is... swap with his own mom!

To help act like each other and fill it, as well "live the whole experience" John and Sandra start to... copy each other's memories? No, because that would not give us this awesome route, they... start to swap each other's memories completely! This is what starts this ride of madness all over it in a downward spiral that doesn't seem to end!

Memswap is just restless, it starts with such a simple idea, taking some memories to fill up for someone else, and then it just goes on and on and on! Everything goes well in Memswap, there is no apparent conflict in this route, John and Sandra swap their memories and you just wonder every time when is something going to go wrong, but then nothing goes wrong and the tension just increases throughout the whole story because you always think that something is going to go wrong in one moment! Something!

But the fact that it has no conflict is also another point in its favor, it does not focus on the suffering of the characters like other routes or in Drama, everything is fun, but just apparent fun when you are still seeing the madness develop underneath it! The more and more John swaps memories with his mom the more the roles get reversed, every time their relationship shifts more! John gains more control as his own mother and Sandra becomes more and more obedient to her new son-mother! Sandra loses authority as a parent and the more memories she gets from John the more she starts to act like the boy she was raising. 

Every single shift in perspective is shown, John doesn't like how Sandra makes him look, but after a memory shift, is John who likes it and tells her to keep it! The change in opinions and ideas and how they make them act! The characters do not seem to notice it and when they try to act like their former selves you can see they already have mannerisms and vocabulary of each other already within them, even having their old bodies their former proprioception seems to stay!

Memswap is technical and detailed, if John is trying to recall an old memory from his perspective, he ends up realizing the shift in perspective happening if an event involves her Mom, thanks to the remote, each other's brains act like computers and swap saves memories like files in a computer, thinking and see the insane implications is intense!

Having a mother that remembers playing video games all her life as a son, remembering having your own birth, becoming mother and son all in one in a point in the swaps, or creating two brand new people! Becoming more maternal, getting comfortable in a new body! Get the authority of the person who raised you or becomes the person you are raising, be young again, or discover a friendship of several decades in a single second, a friendship lasting longer than your own life. 

Memswap tricks you in its slice-of-life context but in reality, it is the wildest of stories so far in TF! Not even lewd focused, but still, one of the horniest routes that have ever been written! It is tense, it is horny, it is technical, it is intense, be prepared because Memswap will leave you out of breath! This is why Memswap is the best Student Transfer route so far.

I'm really hyped to see its end in v6 where we will see the conclusion and consequences to all these insane swaps, and I will also be waiting patiently for Yui Memswap which seems is going to top Memswap! I totally recommend this route to anybody into Mental Changes and Personality Shifts, as well Memory Transfer and Role Reversal.

Monday, March 29, 2021

Reality Twist by Kromar

 


Back to the usual quality standard of v2 scenarios. Basically, John, who is less empathetic and now resembles Calvin more, decides to test the remote and mind control of one of his teachers, he later possesses her and takes her body for a ride.

In the morning he realizes he has memories of her own life and his body has disappeared, thinking he might have used the reality alteration button of the remote by mistake, John tries to decide if he should live now as her or try to go back and get his life back in some way.

I thought the reality change function was cool, but the scenario lasts only 10 minutes and doesn't go anywhere after that, and since John is depicted as a minor, it has been removed only due to depicting minors in sexual situations. You aren't really missing anything though, the only thing I think was worth checking is the reality change rules, which I will post a screenshot of below.

Carried Away by tossaway

 

Fan cover made by Clavietika

Due to her lack of understanding of social clues and obsessive nature, Carrie becomes a good candidate for a Power Trip scenario, being a female counterpart for Kiyoshi in that matter; but aside from letting her go batshit insane, Carrie also carries (heh) the potential for a lot of character growth, and that is what this scenario focuses on.

After deciding to take a shortcut unlike in the main game John goes to the park and finds Carrie waiting for him, and John, therefore the player, will have to choose a way to deal with her.

The options are quite organic and logical, you can either erase her memories of the encountering and send her home, erase her memories, send her home and remove her obsession, or you can either try to make up a story or even then tell her the truth about the remote.

If you decide to mind control her you can finish the whole issue (and therefore the scenario) quickly, cut or burn the knot, without any consequences, which felt quite nice, being able to let the player choose the right choice, and let the story end even before it begins even if the player wants to, it makes you feel as you can actually choose what make to happen.

If you decide to tell her the truth, John will also end up sharing his memories about her, making her realize her own creepiness, after a breakdown, Carrie invites John to her home after school, and John has to discuss with his friends what should he do about the situation, unfortunately, the scenario ends in a placeholder there.

The longest route and probably the one people will pay more attention to is the one where you try to make up a story, which ends up in an accidental body swap. After this, Carried ends up taking over and with some commands, she puts John in the verge of identity death, even then when not quite, John has no memories but he knows who he really is, which makes up for quite a chunk of interesting internal dialogue where John is trying to keep his identity intact and not to let himself go to the programming.

It is interesting seeing him pull and push with his own brain as he has to act as Carrie and discovers more about her life and background and the reason she is that way, all this is pretty short and happens in the span of a single day, but it is pretty great too see.

At the end of the day in this route, John might or might not decide to try with Carrie again and convince her to turn back, and if the right answers to her questioning are given, it can result in John finally fixing up his relationship with her or even stay back in a limbo of uncertainness.

Overall the scenario has no more than 30 minutes of gameplay and most of its paths end in a placeholder but I still think it is worth checking out if you are interested in Carrie and give yourself some ideas about how to make her grow as a person, this is the starting seed to make her a great, fully-fledged character.